REGNAALPHA
WELCOME TO THE WORLD OF REGNA
YOUR EXPEDITION

Every empire
starts somewhere.

Find your place in the real world.
Make it the beginning of your Domain.

01Create your identity
02Find your location
03Establish your home
Built by exploring. Claimed on foot.
Explore the worldSan Francisco · preview location
PREVIEW
REAL WORLD MAP
Charting the world…
YOUR NEXT CHAPTER

Enter the frontier.

One identity. A world to explore.

YOUR LEGACY

Titles

Choose any title you have earned.

DOMAIN STATUS

Unclaimed land

THE FIELD GUIDE

Go there. Make it yours.

  1. Follow the Main Quests.

    Field Notes guides your journey from a private Home to a completed Castle. Complete each objective, claim its resources, then open the next note. On a wide screen Field Notes sits beside the map; on any screen you can open it from Quests in the menu (☰).

  2. Move through the real world.

    Your position is your sight and action point. Walk near a destination before placing buildings or interacting with the land. Never place a public Castle at your real home address.

  3. Grow your Domain.

    Your Home begins a private 0.1-mile Domain. Outposts and Forts extend your reach as they finish building, while a completed Castle becomes the center of your kingdom. Expansion also creates more territory to protect.

  4. Scout through fog of war.

    Other kingdoms, buildings, and moving units are visible only within 0.1 mile. What you discover remains temporarily as a faded last-seen memory and expires after seven days unless revisited.

  5. Train, move, and gather.

    Farms train Farmers, Outposts train Scouts, and Barracks or Forts train soldiers. Farmers gather wood and ore or produce wheat while stationed at a Farm. Select a unit to move it between eligible buildings.

  6. Use the mailbox safely.

    Private messages can arrive from any explorer. Block a sender from the mailbox if they spam or harass you; blocked players cannot send more private messages. Never share passwords or personal information.

  7. Prepare for bandits.

    Bandits can attack exposed buildings. Station soldiers where needed, watch raid warnings, and avoid expanding faster than you can defend. Destroyed buildings become ruins until rebuilt or removed.

  8. Establish your Kingdom.

    Establish your Kingdom and form your country by building a Castle. A Castle unlocks more benefits, like collecting taxes and expanding your empire, and it shows other players you are ready for PvP. You can still farm, gather, train and defend from your Home, but a kingdom has responsibilities: there will be resident food upkeep and building maintenance to take care of your citizens.

On iPhone, open in Safari, tap Share, then Add to Home Screen. Gameplay needs an internet connection and stays active while the app is visible.

THE MARKET

Choose what to build.

House

Your first foothold. Free. Private: only you can see it. Claims a 0.1 mile Domain where you can build a Farm and Barracks.

Farm

Train Farmers and produce wheat. Your first Farm is free; repeat Farms support a larger population.

First free · then 💰 60 · 🌾 40 · 🌲 50
Barracks

Train soldiers. Your first Barracks is free; repeat Barracks are an expansion investment.

First free · then 💰 250 · 🌲 200 · ⛏ 150
Outpost

Projects a 0.1 mile Domain and trains Scouts. Can be placed outside your Domain.

First free · then 💰 100 · 🌾 50 · 🌲 75 · ⛏ 40
Castle

The endgame heart of a kingdom. Building one declares readiness for PvP, taxation, upkeep, and serious expansion.

💰 2500 · 🌾 1500 · 🌲 2000 · ⛏ 1500
Fort

Requires a Castle. This endgame military base projects a 0.25 mile Domain, trains soldiers, and greatly raises Kingdom Threat.

💰 4000 · 🌾 2400 · 🌲 3200 · ⛏ 2400
YOUR CIRCLE

Friends

FRIENDS 0
YOUR MAIL

Inbox

No messages

DELETE ACCOUNT

This cannot be undone.

Your account will be deleted for good. Everything you own disappears from the map right away: your Home, Castle, Barracks, Farms, Outposts and Forts, and every unit you have, including the ones in training. Your resources, quests and friends list go too, and your username becomes free for someone else.

FIELD NOTES 01 / 16
MAIN QUEST

Begin your kingdom.

Place your Home to establish your first private Domain.

REWARD30 gold · 20 wheat
PRIVATE MESSAGES

Blocked players

Blocked players cannot send you private messages. Unblock someone to hear from them again.

PRIVATE MESSAGE

Write a message.

YOUR CASTLE

Your Castle

STATIONED UNITS

Unit health.

UNIT TRANSFER

Migrate units.

Select squads and a Barracks or Fort within one mile. Travel time depends on distance.

HOSTILE CAMP

Bandit camp

CAMP ASSAULT

Send soldiers.

Choose ready soldiers within one mile. They will march to the camp, fight its bandits, and surviving soldiers will return to their garrison.

GATHERING

Collect resources.

Choose a completed Farm, ore vein or tree within one mile. This Farmer walks there and, at a vein or tree, gathers automatically into your resources until it's empty or you send them elsewhere.

YOUR CASTLE

Your Castle

THE BARRACKS

Recruit a squad.

Training is queued. Finished squads gather beside this training site.

CONFIRM

Place here?

RUIN

Destroyed